Ping PongAn activity from Paul Z Jackson from 2004. (Archived from a previous AIN webpage.)How it WorksPing Pong is a communication game, in which partners succeed by establishing a rhythm together. The temptation is to try to catch your partner out, which can also be fun. (There’s often a lot of laughter.)
Instructions1. Trainer says:
2. Trainer demonstrates that "Ping" and "Pong" are purely verbal, played with partners face to face, preferably standing. 3. Trainer says:
4. After about 25 seconds, the trainer says:
5. The trainer needs to remember to call "Change server" every half minute or so throughout the sequence, until judging the moment is right to hand the responsibility over to the group, saying, "You decide with your partner when you want to change server." 6. After A has served two sequences of "Pings", trainer says "Change partner." 7. New partners play the same game for a minute or two. 8. Bell. 9. Now A can serve either a "Ping" or a "Pong." If A serves a "Ping", B responds with a "Pong." If A serves a "Pong", B responds with a "Ping." A can serve any sequence of Pings or Pongs, but only one of either until B responds. It’s still a game of rhythm.
Side CoachingTrainer circulates, encouraging players to vary speed.
DebriefHow did your partners vary? How did the difference in partners make a difference in you? Were some pairings you experienced more co-operative and others more competitive? Any parallels to work life there? What about home life? How did you react to mistakes? Were you annoyed with yourself, cross with your partner, or was there a smattering of healthy laughter?
Impro NoteOne improvisational element here for the trainer is to judge the moments to swap servers, swap partners and keep the game moving. Ping Pong is very easy to learn and play, but there's danger of boredom as the learning points are recognized. New partners or a new variation of the game help keep it interesting. Improvisational elements include the experience of making instant choices - of partner and the sequence they elect to serve up. This illustrates the Impro principle of Freedom Within Structure in a very simple way. The structure at its most basic is the choice each server makes between Ping and Pong, and the freedom to choose one or the other. It’s amazing how some players get themselves tangled even within such a simple improvisational framework.
Paul's Tips for Overcoming ResistanceI've tried hundreds of different improv activities with thousands of people. Each individual has inevitably contributed to the process. Occasionally, however, someone refuses to participate. The activity seems too complicated; they've got a headache, a weak heart, a bad back. Or the person simply doesn't want to play. Whatever the excuse, here are a few tips for overcoming resistance:
Click here to return to the Resources page. (Disclaimer: This page has been archived from a previous iteration of the AIN website. This article was authored in 2004.) |